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 What do you get if you mix MH and an RPG?

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Sephastus
Diablos


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PostSubject: What do you get if you mix MH and an RPG?   Tue Jun 18, 2013 3:03 pm

Awesomeness:

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Yuki
Rajang


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PostSubject: Re: What do you get if you mix MH and an RPG?   Tue Jun 18, 2013 3:17 pm

MH is an rpg though >.> Not the typical one but still either way the game looks very fun, but sadly it goes under another rpg set to release on the wii u for me personally. So this would be bought after depending when the games come out. Still looking forward to it.
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Sephastus
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PostSubject: Re: What do you get if you mix MH and an RPG?   Tue Jun 18, 2013 3:58 pm

I always saw MH as action/adventure where they added a little plot... but not really an RPG in the traditional sense of the word. I see where you come from though.

The new battling system in FF is very reminicent of MH to me, specially those boss battles they demoed. I have yet to miss a FF release (with the exception of FFX & FFX-2 ...

Hopefully there is a setting to disable the particle effects though...
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dcj91x
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PostSubject: Re: What do you get if you mix MH and an RPG?   Tue Jun 18, 2013 5:54 pm

... I read the title.. and was looking to see a trailer or a thread about X from monolith soft.. not final fantasy.. a bit dissapointed.

but ehh i guess ...another.... FF game is nice.
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Vortiene
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PostSubject: Re: What do you get if you mix MH and an RPG?   Tue Jun 18, 2013 8:39 pm

that's not MH and an RPG mixed. It's just final fantasy.
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Oni Zelkami
Lao-Shan Lung


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PostSubject: Re: What do you get if you mix MH and an RPG?   Tue Jun 18, 2013 9:29 pm

How is Final Fantasy like Monster Hunter in the slightest?
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Ares
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PostSubject: Re: What do you get if you mix MH and an RPG?   Tue Jun 18, 2013 9:51 pm

It looks better than any of thebp FF games after 9 so far. If they can't have turned based RPG's as good as they used to be, it could at least be a nice action RPG.
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Sephastus
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PostSubject: Re: What do you get if you mix MH and an RPG?   Wed Jun 19, 2013 11:52 am

@Oni Zelkami wrote:
How is Final Fantasy like Monster Hunter in the slightest?

Big roaming monsters where you actually have to dodge to not get hit instead of a turned based, magic system.

I didn't say it was exactly like monster hunter, but it has elements of it. This game is set more like Final Fantasy Crystal bearers, mixed with some Legend of Mana, but it does well in putting bigger than life monster hunter style fighting.

Thanks for letting me know about X DCJ, looking into it.
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Ares
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PostSubject: Re: What do you get if you mix MH and an RPG?   Wed Jun 19, 2013 11:55 am

Contemporary final fantasy was better when it was turn based post
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Ultimate Jaggi
Gore Magala


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PostSubject: Re: What do you get if you mix MH and an RPG?   Wed Jun 19, 2013 3:17 pm

Eh it looks okay, but square will have to prove that they can make a good final fantasy again. 

Also it's not like MH at all.
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Win32error
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PostSubject: Re: What do you get if you mix MH and an RPG?   Wed Jun 19, 2013 4:32 pm

I guess it's slightly more like MH. At least in the fact that it's not turn-based, and that movement and such actually become important. Can't really tell yet if dodging attacks will be important though. Kinda like the amount of movement/dodging/timing in the God of War series i imagine?

Personally, i'd really like to see them go back to the basics, at least for once.
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PostSubject: Re: What do you get if you mix MH and an RPG?   Today at 12:13 am

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