Please help explain something to me. Over all Japan acounts for a rather munute part of the worlds gaming population, however, when it comes to a games popularity most companies seem to think only the sales numbers from Japan matters. For example. MHtri sold rather poorly in Japan, yet it sold amazingly throughout the rest of the world. When they talk about sells for it though they only talk about the sells it had in Japan and call it a failure. Capcom also thinks that because sales in Japan for tri were lacking that no one else wants any more Wii/nintendo MH games as well.
Many companies do this though. A lot of the time if a game sales poorly in Japan it will never get a release outside of Japan even if there is a big demand for it.
I know a lot of companies claim that the cost to market/sale/translate a game to other countries is too high and not worth the effort. If so than why do we not see other game companies popping up in other countries to cover make games for only that country?
Any ways my question is: Can anyone explain to me why only Japan counts when it comes to the popularity of a game and no one elses opinion seems to mater?
Thanks.
Fri Jul 08, 2011 5:35 pm by Ares