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 Monsters for MHTG

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dcj91x
Fatalis


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PostSubject: Monsters for MHTG   Wed Sep 07, 2011 11:55 am

First topic message reminder :

So it is to be espected that Tri G will have the underwater game play. Just out of curiosity what older monsters do you think would fit in well with the underwater levels? Also, what additional monsters will be added that wasn't in P3rd. I really exspect to see the games to be quite a bit different from each other.

I hope to see a Raviente Subspecies for underwater battles. Maybe one that comes in and out of holes in the side of a cliff.
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dcj91x
Fatalis


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 1:28 am

urukususu will be in 3g and is the 'easy' monster on the 3g demo at TGS.
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Lagiacrus the ultimate
Rathalos


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 1:29 am

Oh good. Urukusu. Has some useful armor with that evade crap.
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Godzilla2195
Seltas


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 1:31 am

Yoshi doesn't look as bad in gameplay as he does in the picture. Still not a fan of the colour scheme though.
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It's meh
Seregios


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 2:06 am

@dcj91x wrote:
urukususu will be in 3g and is the 'easy' monster on the 3g demo at TGS.

He looked pretty easy, so there's no surprise there.
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dcdfvr
Popo


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 2:18 am

@dcj91x wrote:
urukususu will be in 3g and is the 'easy' monster on the 3g demo at TGS.
sweet i sorta liked the female version of his armor glad it'll be back
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Daggers
Popo


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 2:24 am

@Yamatsu wrote:
@Daggers wrote:
@ShadowCeadeusDM324 wrote:
arent we going away from the topic? so for put things back again, FO monsters would do great, thay may do it to make Frontier a little more famous... well not really, but at least that they put Raviente, Dread Rathian and Rukodiora. Then, what about elder dragons?


it would be cool if they put Raviente in TG ive never fought it before but it looks like an epic battle.
Nah, it's 2 hours of hitting the same thing in different locales and lots of OHKOs.
Not very epic. And the amount of Ravis needed for max weapon upgrades is stupid.



well i stand corrected haha that dosent sound like any fun at all. 2 hours!! well i atleast hope they add a lil more monsters to hunt, but if not its fine with me.
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ShadowCeadeusDM324
Tigrex


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 11:23 am

No one has talked about elder dragons yet?
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Oni Zelkami
Lao-Shan Lung


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 11:59 am

Assume they're all new ones.
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Roik
Tigrex


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 12:26 pm

I actually want Alatreon back as an additional Elder Dragon along with a new one.
And as a G Rank version: Elder Alatreon

An older version of it that actually has full control over its own elemental powers, unlike the one in Tri. It could make an interesting battle.
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It's meh
Seregios


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 2:32 pm

Green jhen anyone?

Maybe a black Ceadus?
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Daggers
Popo


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 2:40 pm

@It's meh wrote:
Green jhen anyone?

Maybe a black Ceadus?

dude i would love a black ceadus /yes/
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Chipou
Kecha Wacha


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 3:18 pm

i just hope if they make recolors of monsters they go the p3rd route and make them different elements and whatnot, i hated how in unite they either had more hp or just spammed an attack more.
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Will
Rathalos


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 3:28 pm

Anyone want a white alatreon? Just saying I would like it
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Stormy Times
Tigrex


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 4:36 pm

@Roik wrote:
I actually want Alatreon back as an additional Elder Dragon along with a new one.
And as a G Rank version: Elder Alatreon

An older version of it that actually has full control over its own elemental powers, unlike the one in Tri. It could make an interesting battle.

They need to strike a balance with him first - the changes they made to him in 3rd made him so much weaker it was absurd. As long as they can strike a balance and avoid resorting to OHKO attacks or anything else stupid (e.g. dread rathian style fighting) then it should be fine.

Maybe a greatly changed Lao Shan that fights?
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Roik
Tigrex


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 4:43 pm

@Stormy Times wrote:
(e.g. dread rathian style fighting)
You don't need to go as far as to look at Frontier for broken monster designs.
Just look at Fatalis. It's the ultimate overhyped broken design in Monster Hunter.
Everything is an OHKO on that thing.

Hell, it doesn't even look cool.

That's why I like the direction the third generation is going. All the designs in them are MUCH better. And the ones that did return had good designs in the first place.

Well except Diablos is a little questionable. Wings for digging? What?
But fighting him is fine though.
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Morzan
Khezu


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 5:14 pm



is it me or is this lagi albino! I think that all the new mhp3rd monsters will be in this game to if uruku-whatever is in it. I'm definitely getting this
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Lagiacrus the ultimate
Rathalos


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 5:17 pm

That's actually pretty odd considering seconds before we see that the lagi underwater in the same area has a BLUE front leg.
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Oni Zelkami
Lao-Shan Lung


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 6:45 pm

@Will wrote:
Anyone want a white alatreon? Just saying I would like it

Maybe negative Alatreon? One that lives in the tundra and that uses Water, Dragon, Ice, and all 3 statuses?
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Godzilla2195
Seltas


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 6:52 pm

Shin Zelkami wrote:
Maybe negative Alatreon? One that lives in the tundra and that uses Water, Dragon, Ice, and all 3 statuses?

If they do an Alatreon counterpart, it should use the status effects. Stun, para, sleep and poison. I think that'd be worse than normal Alatreon.

Anyway, how much content can a 3DS game hold on comparison to a PSP game. I'm kind of hoping that Capcom includes all of the older monsters, or at least most of them.
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WinNerd
Khezu


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 7:25 pm

Quote :
There is a belief that the in-game Lao Shan is young, or even a baby, because it doesn't attack the hunter. The Lao Shan Lung is also believed to not have a set death age unless killed in battle, so they may still get a lot larger.

That's taken from Lao's ecology page on the wiki, which is unofficial, but it still makes me wanna see an "adult" Lao...
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ShadowCeadeusDM324
Tigrex


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 7:43 pm

White Alatreon: Great with all 4 elements
Negative Alatreon: 4 statuses... YESSSSS
Maybe a Gold Alatreon?
Black Ceadeus: Great, but it could also be Dark Ceadeus, Shadow Ceadeus etc
Green Jhen: Ummm, thinking about it, TriG is expert in underwater battles and sea themed, maybe a Blue Jhen that is fought in a boat in a real sea and then you have to fight him underwater /yes/
Also I want that the elder dragons we have mentioned (if Capcom is seeing this) to have new areas (N. Alatreon: Tundra center(?), Black Ceadeus: Shadow Ruins(?), Blue Jhen: Tanjia sea)
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Will
Rathalos


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 8:14 pm

Here is what I want to see:

White ala:Has more health deals less raw but heavily punishes you in the ways of elemental damage(Meaning that elemental resistance would be considerably more important) also uses ice and water while on land and switches to dragon and fire while flying

Black deus:Fought in a large swamp (When I say large I mean the areas are MASSIVE and there are at least 4-5 areas the deus can move between freely.) He is fought like any other monster and would actually actively attack you the second he spots you. He would use thunder element and have the ability to poison the you if he bites you.

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ShadowCeadeusDM324
Tigrex


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 8:18 pm

Quote :
Here is what I want to see:

White ala:Has more health deals less raw but heavily punishes you in the ways of elemental damage(Meaning that elemental resistance would be considerably more important) also uses ice and water while on land and switches to dragon and fire while flying

Yeah, that would be Great

Black deus:Fought in a large swamp (When I say large I mean the areas are MASSIVE and there are at least 4-5 areas the deus can move between freely.) He is fought like any other monster and would actually actively attack you the second he spots you. He would use thunder element and have the ability to poison the you if he bites you.

That would mean that finally we have an AGRESSIVE Ceadeus

Yeah, those ideas are great
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Lagiacrus the ultimate
Rathalos


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 8:22 pm

Actually Will, in the trailer it looks as if the undersea pedo is activley trying to kill you.
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It's meh
Seregios


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PostSubject: Re: Monsters for MHTG   Sat Sep 17, 2011 9:33 pm

@ShadowCeadeusDM324 wrote:
White Alatreon: Great with all 4 elements
Negative Alatreon: 4 statuses... YESSSSS
Maybe a Gold Alatreon?
Black Ceadeus: Great, but it could also be Dark Ceadeus, Shadow Ceadeus etc
Green Jhen: Ummm, thinking about it, TriG is expert in underwater battles and sea themed, maybe a Blue Jhen that is fought in a boat in a real sea and then you have to fight him underwater /yes/
Also I want that the elder dragons we have mentioned (if Capcom is seeing this) to have new areas (N. Alatreon: Tundra center(?), Black Ceadeus: Shadow Ruins(?), Blue Jhen: Tanjia sea)

well.... Tri isn't really "water" focused considering there were more land/sky monsters than water monsters...

but the Idea is epic!
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