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 Monsters for MHTG

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dcj91x
Fatalis


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PostSubject: Monsters for MHTG   Wed Sep 07, 2011 11:55 am

First topic message reminder :

So it is to be espected that Tri G will have the underwater game play. Just out of curiosity what older monsters do you think would fit in well with the underwater levels? Also, what additional monsters will be added that wasn't in P3rd. I really exspect to see the games to be quite a bit different from each other.

I hope to see a Raviente Subspecies for underwater battles. Maybe one that comes in and out of holes in the side of a cliff.
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Quentin
Rajang


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PostSubject: Re: Monsters for MHTG   Fri Oct 28, 2011 5:50 pm

So um, hey about that turtle, I was thinking it over earlier and I came up with this.

So the turtle would be a leviathan who formed a natural armor or something like that, but anyway I thought that the turtle would be really slow on land, easy to dodge, even though it hits really hard. When it's normal you really don't do much damage but when you knock it over it's head becomes exposed allowing you to do huge amounts of damage to it (it's legs and tail are the main points where you hit it, and it's shell (the shell can only be broken with a hammer/explosives) these points don't take nearly as much damage as the head, sleepbombing the head doesn't work because when it sleeps it completely retreats into it's shell. When in the water the thing is a whole different story. In the water it retreats in to it's shell to attack, using the stored water in it's shell to propel through the water very quickly. It could also shoot a water beam in the same fashion as plesioth, or it could spin around an release a water blast from all openings in it's shell to do a 360 blast. I t could also spin around really fast in the around in order to create a whirlpool of some kind. this is just a bit of what if though. Though if capcom saw this and made it for MH4 or something, well then go to capcom
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Ataraxia
Rajang


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PostSubject: Re: Monsters for MHTG   Fri Oct 28, 2011 6:30 pm

@Quentin wrote:
So um, hey about that turtle, I was thinking it over earlier and I came up with this.

So the turtle would be a leviathan who formed a natural armor or something like that, but anyway I thought that the turtle would be really slow on land, easy to dodge, even though it hits really hard. When it's normal you really don't do much damage but when you knock it over it's head becomes exposed allowing you to do huge amounts of damage to it (it's legs and tail are the main points where you hit it, and it's shell (the shell can only be broken with a hammer/explosives) these points don't take nearly as much damage as the head, sleepbombing the head doesn't work because when it sleeps it completely retreats into it's shell. When in the water the thing is a whole different story. In the water it retreats in to it's shell to attack, using the stored water in it's shell to propel through the water very quickly. It could also shoot a water beam in the same fashion as plesioth, or it could spin around an release a water blast from all openings in it's shell to do a 360 blast. I t could also spin around really fast in the around in order to create a whirlpool of some kind. this is just a bit of what if though. Though if capcom saw this and made it for MH4 or something, well then go to capcom

Blastoise, Rapid Spin now!
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ShadowCeadeusDM324
Tigrex


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PostSubject: Re: Monsters for MHTG   Sat Oct 29, 2011 12:48 pm

With the Yamatsukami effect I also meaned that a monster in a game ends without appearing in a portable one and in the next posible portable it returns, or in a portable one appears and in the next no (then we can have 3 options: 1:its the same fight. 2:The fight sucks. 3:The fight becames epicly epic.)
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Venusjmd
Bnahabra


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PostSubject: Re: Monsters for MHTG   Sat Oct 29, 2011 1:06 pm

Wow, noticed something about the new Lagiacrus subspecies!! Lagiacrus Back in June, I made up one for the fun of it. Compare these!! Thunder

Spoiler:
 


/scar/
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ShadowCeadeusDM324
Tigrex


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PostSubject: Re: Monsters for MHTG   Sat Oct 29, 2011 1:43 pm

@Venusjmd wrote:
Wow, noticed something about the new Lagiacrus subspecies!! Lagiacrus Back in June, I made up one for the fun of it. Compare these!! Thunder

Spoiler:
 


/scar/
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
CAPCOM IS SEEING US!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Snagglux
Seltas


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PostSubject: Re: Monsters for MHTG   Sat Oct 29, 2011 1:47 pm

@ShadowCeadeusDM324 wrote:
@Venusjmd wrote:
Wow, noticed something about the new Lagiacrus subspecies!! Lagiacrus Back in June, I made up one for the fun of it. Compare these!! Thunder

-snip


/scar/
NOOOOOOOOOO
CAPCOM IS SEEING US!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Or, y'know, it's just a complete coincidence that inverting the colours of a regular Lagi makes it look somewhat like the Lagi Subspecies.
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ShadowCeadeusDM324
Tigrex


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PostSubject: Re: Monsters for MHTG   Sat Oct 29, 2011 5:35 pm

@Snagglux wrote:
@ShadowCeadeusDM324 wrote:
@Venusjmd wrote:
Wow, noticed something about the new Lagiacrus subspecies!! Lagiacrus Back in June, I made up one for the fun of it. Compare these!! Thunder

Spoiler:
 


/scar/
NOOOOOOOOOO
CAPCOM IS SEEING US!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Or, y'know, it's just a complete coincidence that inverting the colours of a regular Lagi makes it look somewhat like the Lagi Subspecies.
who knows.
BTw, who wants to see a ceadeus like this?
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Venusjmd
Bnahabra


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PostSubject: Re: Monsters for MHTG   Sat Oct 29, 2011 11:52 pm

Wonder if that is how they came up with their Laggi sub too, lol. They inverted the colors, said, Hmm... not bad, and then touched him up a bit! I made up a neat Ice Qurupeco using color inversion too!

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quidam
Deviljho


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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 6:56 am

you guys plan on breaking the page format even more or will you start putting huge pictures in spoilers?

EDIT: i did it for you this time. /no/
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Venusjmd
Bnahabra


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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 9:29 am

@quidam wrote:
you guys plan on breaking the page format even more or will you start putting huge pictures in spoilers?

EDIT: i did it for you this time. /no/


How do you hide things in spoilers? What is the code for it? cat
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quidam
Deviljho


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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 9:39 am

just [spoile.r] [/spoile.r]
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Venusjmd
Bnahabra


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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 9:42 am

@quidam wrote:
just [spoile.r] [/spoile.r]


Gracias Quidam! /yes/
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dcj91x
Fatalis


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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 10:16 am

Quidam is my hero.

Also while capom and other do visit us now and then, I am pretty sure they had the lagi sub way before June. Especially as I was told I could not open the forum about the game in February before the 3DS was even released. They were probably working on subs for him when tri was being developed. And since they wait 15 years to realease a game in the west once japan gets it... <----- (a little bitter about having to wait to get or never get good games) they probably had the white lagi planed long ago.

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Venusjmd
Bnahabra


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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 10:57 am

@dcj91x wrote:
Quidam is my hero.

Also while capom and other do visit us now and then, I am pretty sure they had the lagi sub way before June. Especially as I was told I could not open the forum about the game in February before the 3DS was even released. They were probably working on subs for him when tri was being developed. And since they wait 15 years to realease a game in the west once japan gets it... <----- (a little bitter about having to wait to get or never get good games) they probably had the white lagi planed long ago.



Oh, do doubt, I'm sure! /yes/ I just thought the similarities were really close and neat! Lagiacrus Man, his new ground thunder attack looks wicked! Thunder

Also, I hope they decide to have a contest one day for fans to come up with a monster design! That would rock so much! 8)
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dcj91x
Fatalis


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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 11:03 am

Tri had several fan created weapons so the fan created monsters could happen.
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1bighiccup
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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 4:28 pm

@dcj91x wrote:
Tri had several fan created weapons so the fan created monsters could happen.

Fan created weapons were done through official competitions, and edits were made to their final design by Capcom staff. There has been no monster competition/
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Eddy
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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 4:37 pm

@1bighiccup wrote:
@dcj91x wrote:
Tri had several fan created weapons so the fan created monsters could happen.

Fan created weapons were done through official competitions, and edits were made to their final design by Capcom staff. There has been no monster competition/

He said could happen, not that it happened.
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1bighiccup
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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 4:58 pm

@Eddy wrote:
@1bighiccup wrote:
@dcj91x wrote:
Tri had several fan created weapons so the fan created monsters could happen.

Fan created weapons were done through official competitions, and edits were made to their final design by Capcom staff. There has been no monster competition/

He said could happen, not that it happened.

And I was saying it couldn't happen for Tri G.
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Eddy
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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 5:20 pm

@1bighiccup wrote:
@Eddy wrote:
@1bighiccup wrote:
@dcj91x wrote:
Tri had several fan created weapons so the fan created monsters could happen.

Fan created weapons were done through official competitions, and edits were made to their final design by Capcom staff. There has been no monster competition/

He said could happen, not that it happened.

And I was saying it couldn't happen for Tri G.

Maybe for mh4 later? who knows.
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1bighiccup
Black Gravios


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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 5:27 pm

@Eddy wrote:
@1bighiccup wrote:
@Eddy wrote:
@1bighiccup wrote:
@dcj91x wrote:
Tri had several fan created weapons so the fan created monsters could happen.

Fan created weapons were done through official competitions, and edits were made to their final design by Capcom staff. There has been no monster competition/

He said could happen, not that it happened.

And I was saying it couldn't happen for Tri G.

Maybe for mh4 later? who knows.

Maybe. But this thread is for Tri G.

EDIT: MY 1000th POST. DAH PARTEH IS IN DA CHAT!


Last edited by 1bighiccup on Sun Oct 30, 2011 6:32 pm; edited 1 time in total (Reason for editing : Awesomeness)
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ShadowCeadeusDM324
Tigrex


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PostSubject: Re: Monsters for MHTG   Sun Oct 30, 2011 6:18 pm

It would be great to create a monster and a pair of months later finally fight it. Or else you can use mods and have your own monster for your own game but it isnt that easy to mod a game with a totally new code (in games like MH, GTA SA they added a kamehameha)
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ShadowCeadeusDM324
Tigrex


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PostSubject: Re: Monsters for MHTG   Mon Nov 07, 2011 10:44 pm

Until now, there havenít been a single Word of Tigrex, B.Tigrex, Gold Ian, Silver Los, Akantor, Ukanlos, Alatreon or Amatsumagatsuchi. After a lot of thinking I have the hipotesis of the monsters that will appear and its this one.
Alatreon: Totally (not confirmed thought) that will appear in the game, TriG have all that Tri had, so Alatreon will appear. It may have more power then P3rd Ala but less power than Tri Ala since there is no online and there were critics of Alatreon underpower in 3rd.
Amatsu: It has like a 90% to appear. If it appears in the end they could add other attacks and make him a little more powerful, it also received critics of it being so weak that anyone could beat him with little effort.
Tigrex/B.Tigrex: Tigrex is a little difficult thing. It has very high possibilities of appear, and if he appears he will come with his sub. If he appears it will be with his sub. People luv Tigrex and Narga cant come alone without him.
Gold and Silver: Honestly, Blue and Pink may be a Tri G exclusive making Gold and Silver to appear only in P3rd. If they appear at the end they must see how they will do with their weapons to go along with Azure and Pink path.
Akantor and Ukanlos: Like a 65% of appear, they will have to make them usable in the Tri style (Tri style was more free, MH from the first to Unite was with your hunter firmly on earth, in Tri they made it so it had more free movement)
And now the speculations
Ceadeus Sub: May appear, this type of monsters tend to be a surprise of Capcom.
A brand new elder dragon: I donít remember where, but I got this idea from Triís logo, the symbol on the back seemed like a 3 headed dragon, maybe a 3 headed dragon as a new monster?
Well, that is all I can think.
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Florenz
Rajang


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PostSubject: Re: Monsters for MHTG   Tue Nov 08, 2011 1:45 pm

You're just making assumptions. You're just judging by your feelings. Until you can't be sure, please don't. It's irrelative.
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ShadowCeadeusDM324
Tigrex


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PostSubject: Re: Monsters for MHTG   Tue Nov 08, 2011 4:00 pm

@Florenz wrote:
You're just making assumptions. You're just judging by your feelings. Until you can't be sure, please don't. It's irrelative.
I forgot to say that it was my opinion of what could happen. Since it is Capcom, many things may happen
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MasterSword
Kelbi


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PostSubject: Re: Monsters for MHTG   Thu Nov 17, 2011 12:16 pm

Green Plesioth confirmed!

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PostSubject: Re: Monsters for MHTG   Today at 2:39 pm

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