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 MHFU Guide Application

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AuthorMessage
Silverneo188
Diablos


Thank you Points : 6

Monster Hunter Information
3DS friends code:
Primary MH Title: Monster Hunter 3 Ultimate 3ds
Country of Origin (for connection Speed use): USA

PostSubject: MHFU Guide Application   Tue Jan 03, 2012 11:26 pm

First topic message reminder :

Not sure how useful this will be for everyone (as in everyone plays MHTri) but I am making it anyways!

I am currently in development of a application that will display information about creatures, weapons, and quests. Possibly an item Database. It is being developed in C# It is actually being developed in Visual Basic now due to ease. I will release a beta when I complete the monster section for anyone interested :3

I am developing it as an alternative source to the MHwikia website. So people can easily access monster info without an internet connection

--------------------------------------------------------------------
Pics
Spoiler:
 

--------------------------------------------------------------------
Features

  • Monster Database - List of All Monsters and their weakness (Current)
  • Monster Viewer - Low/High/G Rank carves and Rates (Current)
  • Monster Viewer - Picture of Monster (Temp. Removed)
  • Monster Viewer - Monster Bio (Current)
  • Monster Viewer - Monster's Average HP (Possible)
  • Item Combo Viewer - Required Items / Rate (Planned)
  • Item Combo Viewer - Where Required Items Can Be Found (Planned)
  • Armor Set Generator (Planned) : Suggested by Tomderdepp


--------------------------------------------------------------------
Downloads
Alpha 0.1 - Download
Alpha 0.2 - Download
--------------------------------------------------------------------

--------------------------------------------------------------------
Wanna Help

Submit data with this template and post here on this topic if you are gonna code a creature, that way no one else does the same creature

Code is in the language VB/.NET
Code:

Public Class #MonsterName
    Public picString As String = "#MonsterName"

    'Carve Names - Like Rathalos ruby, Kut-ku scale, etc...
    Public lowCarves() As String = {"Low Rank Carve 1", "Low Rank Carve 2", "Low Rank Carve 3", "Etc..."}
    Public highCarves() As String = {"High Rank Carve 1", "High Rank Carve 2", "High Rank Carve 3", "Etc..."}
    Public GCarves() As String = {"G Rank Carve 1", "G Rank Carve 2", "G Rank Carve 3", "Etc..."}

    'Body Part - Like body carve, tail carve etc...
    Public lowPart() As String = {"Low Rank Carve 1 Carve Area", "Low Rank Carve 2 Carve Area", "Low Rank Carve 3 Carve Area", "Etc..."}
    Public highPart() As String = {"High Rank Carve 1 Carve Area", "High Rank Carve 2 Carve Area", "High Rank Carve 3 Carve Area", "Etc..."}
    Public GPart() As String = {"Low Rank Carve 1 Carve Area", "Low Rank Carve 2 Carve Area", "Low Rank Carve 3 Carve Area", "Etc..."}

    'Rates - the percentage of getting the carve, make sure the order of the numbers matches the corresponding carve in the array
    Public lowRates() As Integer = {37, 34, 18, 8, 3, 55, 45} 'so the first number would be low rank carve 1's chance and so on
    Public highRates() As Integer = {33, 25, 15, 12, 7, 5, 3, 40, 40, 20}
    Public GRates() As Integer = {33, 25, 15, 12, 7, 5, 40, 40, 20}

    'General Monster Info
    Public mInfo As String = "#MonsterName's description, I generally use the description given by MH Wiki"
End Class

Try to get as accurate data as possible replace any term with a # sign in front of it with the appropriate data, Here is a list of current monsters needing data.
Spoiler:
 

Wanna code a little better? Well nothing can replace experiance in code but you can use Notepad++ to help with the syntax, if you use NP++ be sure to set the language to VB
--------------------------------------------------------------------
Updates
(11/20/2012)
Released Alpha 0.2! Which has an updater for when I update the monster database that way I don't have to re-release the program, Enjoy Yes by vort

(11/18/2012)
Added a way for people to contribute data to the project and yes your name will go in the program ;)

(8/14/2012)
Added a download link to the alpha build Yes by vort enjoy

(3/26/2012)
I have been in a long hiatus due to programming complications and schooling. So I am back to working on it and will hopefully have a beta soon

(2/27/2012)
:chag:
This is the result of 6 straight hours of programming
Spoiler:
 


Last edited by Silverneo188 on Wed Nov 21, 2012 1:26 am; edited 33 times in total
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AuthorMessage
DannyLee94
Felyne


Thank you Points : 11

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Primary MH Title: Monster Hunter Portable 3rd/Import
Country of Origin (for connection Speed use): 8

PostSubject: Re: MHFU Guide Application   Mon Feb 20, 2012 12:06 pm

@Silverneo188 wrote:
@Tomderdepp wrote:
for the weapon trees:
http://monsterhunter.wikia.com/wiki/MHF2/MHFU:_Sword_and_Shield/Dual_Sword_Weapon_Tree

back to topic:
are you planning to build in an armor set generator? that would be really great because I wouldn't need to work with 3 different programms/websides and the game to make a new armor set

I know this is from a while ago but that's not a bad idea. Have you select the armor pieces and gems then have it keep a tally of all your stats automatically and also tell you the definitions of the skills. goin in :P

If you think you can do it, in my opinion that will be the number 1 best feature of the application. How far are you going to take this? for example, will we be able to select a few skills that we want implemented and then the armour set generator will pick out the best matches in armour, plus the gems needed to activate the skills?

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Silverneo188
Diablos


Thank you Points : 6

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Primary MH Title: Monster Hunter 3 Ultimate 3ds
Country of Origin (for connection Speed use): USA

PostSubject: Re: MHFU Guide Application   Mon Feb 20, 2012 12:55 pm

@DannyLee94 wrote:
@Silverneo188 wrote:
@Tomderdepp wrote:
for the weapon trees:
http://monsterhunter.wikia.com/wiki/MHF2/MHFU:_Sword_and_Shield/Dual_Sword_Weapon_Tree

back to topic:
are you planning to build in an armor set generator? that would be really great because I wouldn't need to work with 3 different programms/websides and the game to make a new armor set

I know this is from a while ago but that's not a bad idea. Have you select the armor pieces and gems then have it keep a tally of all your stats automatically and also tell you the definitions of the skills. goin in :P

If you think you can do it, in my opinion that will be the number 1 best feature of the application. How far are you going to take this? for example, will we be able to select a few skills that we want implemented and then the armour set generator will pick out the best matches in armour, plus the gems needed to activate the skills?


The selecting of the armor pieces manually and it keeps tally of all the skills will be the first, the whole selecting a set of skills then It chooses an armor for you will probably be a later release
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blackice
Tigrex


Thank you Points : 17

Monster Hunter Information
3DS friends code:
Primary MH Title: Monster Hunter Tri
Country of Origin (for connection Speed use): USA

PostSubject: Re: MHFU Guide Application   Mon Feb 20, 2012 5:55 pm

@Silverneo188 wrote:
@Tomderdepp wrote:
for the weapon trees:
http://monsterhunter.wikia.com/wiki/MHF2/MHFU:_Sword_and_Shield/Dual_Sword_Weapon_Tree

back to topic:
are you planning to build in an armor set generator? that would be really great because I wouldn't need to work with 3 different programms/websides and the game to make a new armor set

I know this is from a while ago but that's not a bad idea. Have you select the armor pieces and gems then have it keep a tally of all your stats automatically and also tell you the definitions of the skills. goin in :P
yyyeeeeeeeeessssssssss i neeeeedddddd this cause athenas ass lied to meh /versad/

danny its like this except for unite instead of tri
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Silverneo188
Diablos


Thank you Points : 6

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Primary MH Title: Monster Hunter 3 Ultimate 3ds
Country of Origin (for connection Speed use): USA

PostSubject: Re: MHFU Guide Application   Mon Feb 20, 2012 6:42 pm

First things first, I gotta finish the monster database first then I can work on extra program features like the armor simulator
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Deridor
Yian Kut-Ku


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Primary MH Title: Monster Hunter Freedom Unite
Country of Origin (for connection Speed use): 8

PostSubject: Re: MHFU Guide Application   Mon Feb 20, 2012 7:28 pm

Hmm... if you had an actual program to study, could you devise a way to code it yourself?

There is an amazing armor simulator called Athena's armor set simulator. It lets you search for armor combinations by skills rather than throwing together armor to see what works.

It also shows gems needed and allows you to sort by defense, difficulty (idk... difficulty to obtain?), slots spare, rarity, and all the resistances, as well as settings for your current level in the game in both guild and village.

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Silverneo188
Diablos


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Primary MH Title: Monster Hunter 3 Ultimate 3ds
Country of Origin (for connection Speed use): USA

PostSubject: Re: MHFU Guide Application   Mon Feb 20, 2012 9:12 pm

I could probably analyze one and figure it out but that's the thing, Isn't Athena's a web based armor simulator? Coding capabilities may differ with VB.NET(What I am currently programming it in)
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blackice
Tigrex


Thank you Points : 17

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Primary MH Title: Monster Hunter Tri
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PostSubject: Re: MHFU Guide Application   Mon Feb 20, 2012 10:28 pm

@Deridor wrote:
There is an amazing armor simulator called Athena's armor set simulator.
dont ever say that again. it gave me a set and 4 hours and alot of materials later the set doesnt even work.
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Yamatsu
Admin


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PostSubject: Re: MHFU Guide Application   Tue Feb 21, 2012 3:57 pm

@blackice wrote:
@Deridor wrote:
There is an amazing armor simulator called Athena's armor set simulator.
dont ever say that again. it gave me a set and 4 hours and alot of materials later the set doesnt even work.
Funny enough it worked perfectly every time for me...
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Tomderdepp
Seltas


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PostSubject: Re: MHFU Guide Application   Tue Feb 21, 2012 4:26 pm

I also never had a problem with AASS. maybe you missunderstood it.
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blackice
Tigrex


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PostSubject: Re: MHFU Guide Application   Tue Feb 21, 2012 9:49 pm

nope it said somehow this is possible:

Spoiler:
 
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Silverneo188
Diablos


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PostSubject: Re: MHFU Guide Application   Wed Feb 22, 2012 3:45 am

lolz...
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Tomderdepp
Seltas


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PostSubject: Re: MHFU Guide Application   Wed Feb 22, 2012 4:27 am

@blackice wrote:
nope it said somehow this is possible:

Spoiler:
 

no wonder. you searched for a ranged skill on blademaster armor.
but if you but both auto reload gems on the mail it should work. so if you find a gunner plate with 2 elementatk skill points it should work.
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blackice
Tigrex


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PostSubject: Re: MHFU Guide Application   Wed Feb 22, 2012 3:31 pm

umm i did 0.0 idk how to change it.... and the conga s mail is pointless cause it doesnt have autorelod or element up points...

EDIT okay so it is my fault just figured out how to switch it to gunner armour. damnit xD
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DannyLee94
Felyne


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PostSubject: Re: MHFU Guide Application   Thu Feb 23, 2012 1:25 pm

@blackice wrote:
EDIT okay so it is my fault just figured out how to switch it to gunner armour. damnit xD

Power of Awkwardness... Activate! Sorry couldn't resist. This is a new discovery for me though and I'm sure it'll tide me over until vers. 1.0 of the OP's app is released. /yes/
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blackice
Tigrex


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PostSubject: Re: MHFU Guide Application   Thu Feb 23, 2012 3:26 pm

lol i feel stupuid
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Silverneo188
Diablos


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Primary MH Title: Monster Hunter 3 Ultimate 3ds
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PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 12:39 am

very close to beta 0.1 being released. But I just went through a breakup and im not much in the programmin' mood right now -.-

I guess I could try to program to take my mind off of things
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blackice
Tigrex


Thank you Points : 17

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Primary MH Title: Monster Hunter Tri
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PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 1:41 am

@Silverneo188 wrote:
very close to beta 0.1 being released. But I just went through a breakup and im not much in the programmin' mood right now -.-

I guess I could try to program to take my mind off of things
im sorry to hear about that :0 just take a break if youre not in the mood we can all wait
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Silverneo188
Diablos


Thank you Points : 6

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PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 2:11 am

thanks Yes by vort
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blackice
Tigrex


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PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 3:42 pm

your welcome lol
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Silverneo188
Diablos


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Primary MH Title: Monster Hunter 3 Ultimate 3ds
Country of Origin (for connection Speed use): USA

PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 6:49 pm

well I'm feeling much better today Yes by vort and I am planning to release Beta 0.1 on my 777th post so it will be soone ;]
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blackice
Tigrex


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Primary MH Title: Monster Hunter Tri
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PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 7:50 pm

yay lol :D glad your feeling better Yes by vort
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Silverneo188
Diablos


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Primary MH Title: Monster Hunter 3 Ultimate 3ds
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PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 8:19 pm

thank you =]

(Aside from the program) I want a special way to thank you guys, not just blackice, but everyone here at MHWIKI forums =) everyone for their support and encouragement. There will be a special button on the program that will show my appreciation to everyone on the forums. I hope you guys will enjoy it =)
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blackice
Tigrex


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PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 8:45 pm

ooooo a button huh. heh me gusta x)
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Silverneo188
Diablos


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PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 8:55 pm

you'll see ;]
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Chipou
Kecha Wacha


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PostSubject: Re: MHFU Guide Application   Sun Feb 26, 2012 10:52 pm

*is incredibly late to the party* This looks pretty neat. Itll include the monsters elemental weaknesses right?
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PostSubject: Re: MHFU Guide Application   Today at 5:35 pm

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