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Monster Hunter XX (Double Cross) for 3DS

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 two walls? dark winds

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Deridor
Yian Kut-Ku


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PostSubject: two walls? dark winds   Sat Jan 21, 2012 2:58 pm

This quest is a royal pain... 2 terra s. ceanataurs in the moat arena...

I got pretty far the first time i tried it, and will be more prepared the next time. I'm just curious if it's worth it? I'd like to upgrade some of my old ceanataur weapons (red rippers /yes/ ).

Are the rewards good? or am i better off doing the single terra s. c.? or perhaps "under the gaze of heaven" (s. ceanataur and terra s. ceanataur)?

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Tomderdepp
Seltas


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PostSubject: Re: two walls? dark winds   Sat Jan 21, 2012 4:57 pm

I think it should be worth it because ceanataur weapons are always good if you get to a new rank.

I'm not really sure though in which quest you get the best rewards.
what quest is the double TSC? usually event or epic quests give the best rewards. I'm not sure about normal double monster quests.
my experiance is, that they are good if you need breaking rewards. because if you fail the break on the first monster you have still the chance to get it on the other one. also doublequest monsters have less live.
I wouldn't do the normal and terra one.

I think the rewards in double qests are a little bit better then the ones from normal quests (what else would be the point of such quests). but it's definitly no worth to plague with the double if you have problems with it.
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Deridor
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PostSubject: Re: two walls? dark winds   Sat Jan 21, 2012 5:03 pm

the quest named in the thread title is an event quest where you fight 2 terra s. ceanataurs in the tiny moat arena.

they like to dig /versad/ .
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Phazon Xenomorph
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PostSubject: Re: two walls? dark winds   Sat Jan 21, 2012 5:28 pm

Terra Shoguns can be a real pain until you figure out how to deal with them (I prefer hammer). But I can't imagine doing that quest....two at once in a tiny room? I'm sure if I bothered I could do that quest but that sounds like a pain still...some of those event quests are more suited to more than one player.
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Tomderdepp
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PostSubject: Re: two walls? dark winds   Sun Jan 22, 2012 7:33 am

as nova said: if you are fighting alone and only need some materials you should stay with the normal single Terra s Ceanataur quest
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Deridor
Yian Kut-Ku


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PostSubject: Re: two walls? dark winds   Sun Jan 22, 2012 7:47 am

Ok. Terra s. ceanataur is a pushover when you don;t have two in the moat arena... especially with good old juggernaut!

It's interesting that it's nearly impossible to break its shell twice on the "under the gaze of heaven" quest. it just doesn't have enough hp when you factor in staggers to get at it more easily.

I spent a good 2 hours trying to work out some custom quests... unfortunately they don;t work with my cfw version.
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PostSubject: Re: two walls? dark winds   Today at 1:26 pm

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