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 Considering making a gunner set, advice appreciated

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Tom7730
Aptonoth


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PostSubject: Considering making a gunner set, advice appreciated   Fri Mar 02, 2012 11:40 am

First topic message reminder :

So, after completing my Vangis armor, I felt like making a gunner set. However, having no experience even holding a bowgun, i'm not sure where to start. I was thinking of being a status gunner with Bnahabra+ with Barioth+ Helm/Cap and Barioth+ Greaves for evasion. I'm not really sure about the Bowgun itself, though
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kama
Seltas Queen


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PostSubject: Re: Considering making a gunner set, advice appreciated   Tue Mar 06, 2012 2:58 pm

I third motion to bill and maika. you should write one greyr. And i happen to be one of them to start Bow gunning.
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Tom7730
Aptonoth


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PostSubject: Re: Considering making a gunner set, advice appreciated   Tue Mar 06, 2012 3:13 pm

I fourth motion this too. Your suggestions have been very good to other people in this topic.

Just a random question, but what would be a good gun set for rapid firing Pierce shot lv1/lv2?
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Greyr
Aptonoth


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PostSubject: Re: Considering making a gunner set, advice appreciated   Tue Mar 06, 2012 6:14 pm

@Tom7730 wrote:
I fourth motion this too. Your suggestions have been very good to other people in this topic.

Just a random question, but what would be a good gun set for rapid firing Pierce shot lv1/lv2?


Very good question indeed! The answer may surprise you!

None!

Dont rapid fire pierce, normal, or pellet!

Based on DPS (Damage Per Second) rapid fire pierce will NEVER out damage firing them normally, without recoil. This is simply because the rapid fire pierce shots have a damage modifier of .60- 60%, that and the rapid fire recoil can never be reduced. If your goal is to conserve ammo, gem in combo plus.

I wouldnt worry about rapid firing unless its Dragon, Crag, Clust, or Elemental.

I'll tell you why in my guide!!

Give me some time, since I hope to be thorough. Mostly my aim will be to fill in the blanks/fix VampireCosmonaut's guide, which is actually very good. There's no point in just repeating what has already been said so I'll give some of my insight as well...

Anyways, any suggestions would be nice! Of course the best way to suggest is to ask questions!


Last edited by Greyr on Tue Mar 06, 2012 6:24 pm; edited 1 time in total (Reason for editing : Typo)
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Axel3
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PostSubject: Re: Considering making a gunner set, advice appreciated   Tue Mar 06, 2012 7:35 pm

@Palas wrote:
That was golden piece of advice. Thank you, man! I had completely forgotten about Trapmaster. It's too bad my Trapmaster charm doesn't have the two slots, but it seems I can live without TrunderRes +10 in favor of Bombardier. Other than that, I think I'll be copying you a little, wahaha~!

I must admit, though, I don't know how to pierce. I've read guides and I've seen videos but I can't seem to get the hang of it. I mean, my experience with it comes mostly from arena quests, but still.

And it's just that I love it when a good status gunner is in the room, so I want to give this feeling to people here, there and everywhere. I do want to try to improve my skills at piercing and maybe clusting, too.
I think to pierce,
You should be about 2 or 3 rolls away from the monster, and try to get as many hits in. What I mean by try to get hits in is to, find a place where the pierce can do many attacks repeatedly, for example: when youre fighting a jho or uragaan if you get behind it's tail, the pierce when shot, will do repeated hits on the long body for maximum damage. An ammo other than pierce that I like is slicing s, if you shoot the monster right before it roars and the shot explodes why the monster is roaring it is kind of like earplugs, since you do damage when the monster is roaring.
Now back to pierce, for added pierce damage it is good to use blos armor with some Bari mixed in to try to get evasion +1. I think pierce s lvl 3 is good for only jhozilla, but I use regularly anyway, for pierce s lvl 2 it is fairly good on most monsters, and pierce s lvl 1 I haven't used so I can't help you on that...
It is good to pierce long monsters, not alatreon though (Ive been told).
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Greyr
Aptonoth


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PostSubject: Re: Considering making a gunner set, advice appreciated   Tue Mar 06, 2012 8:18 pm

I suppose I should weigh in on pierce too, since Ive kept bringing it up.

Range is essesntial to a pierce gunner, and the shorter the better. You want to be approx 3-5 rolls away from the monster.

Pierce lv1 is probably the most useful, since you wont have to worry as much about staying directly in front of or behind the monster.

Pierce lv2 Is still effective on a wide range of larger monsters, but lacks the mobility of pierce lv1.

Pierce lv3 probably shouldnt be used unless you have a perfect shot of a paralyzed jho or ura or something. I think I mentioned somewhere in this thread that Pierce lv3 is only good for Uragaan and Jhozilla, I meant as a shot that can be used without the need of traps or paralyzing.

Now, in case you dont know, Pierce lv1 is actually the strongest shot of the three, with a damage value of ten, but only hits 3 times. Pierce lv2 has a damage value of 9, but hits 4 times. Pierce lv3 is even weaker with a damage value of 8, but hits five times.

I hope you can see where Im going with this.

For the shot to be effective, ALL of the hits need to connect- which isnt easy.

Now for a seperate issue, the hitzones.

Hitzones are why you shouldnt pierce Alatereon . Where you hit the monster can be/is as important as the range damage multiplier. Basically, only a certain percentage of damage is taken from the overall damage given, depending on where you hit them.

For example:

Diablos' wings will take a whopping 45% of damage given! Which is a lot considering how easy it is to land all of your shots on them.

While Alatreon's head will only take 25% of the damage given.

Here's where I got my info...

http://www.gamefaqs.com/wii/943655-monster-hunter-tri/faqs/59704

Also, it should be noted that Lagiacrus and Alatreon both have terrible hitzone damage, so piercing them probably isnt your best option.

Oh! Which reminds me, range is halved in water so this gives pierce an advantage and is another scenario where pierce lv3 might be a good idea.

*Edits*

I messed up. Just re read. Sorry.


Last edited by Greyr on Fri Mar 09, 2012 5:58 pm; edited 2 times in total
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Tom7730
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PostSubject: Re: Considering making a gunner set, advice appreciated   Tue Mar 06, 2012 8:34 pm

Ok, thanks for letting me know about not rapid firing the three basic shots.

Another question, what gun combo is good with diablos gunner armor?
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Lucas
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PostSubject: Re: Considering making a gunner set, advice appreciated   Tue Mar 06, 2012 9:08 pm

If Barioth is not worth for Pierce shots I don't see the point in using them for Agna or Blos either
Besides , you should read the chart more carefully


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Greyr
Aptonoth


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PostSubject: Re: Considering making a gunner set, advice appreciated   Tue Mar 06, 2012 9:16 pm

@Tom7730 wrote:
Ok, thanks for letting me know about not rapid firing the three basic shots.

Another question, what gun combo is good with diablos gunner armor?

I'm going to exclude Jhozilla guns, but...

Theres a gun called the devilfish, and is what I used to start pierce gunning.
Thundacrus Rex frame
Devil's Grin Barrel
Tundacrus Stock
It loads 5/4/3, these will all be without pierce up or load up.
348 ATP
Its got two lv3 crag shots, and two lv2 para shots which are both kinda handy. It has three slots.

Note: It can be used with thundacrus stock the load out will be 3/6/3, not a bad alternative for jho.

Rathling Gun+
Devil's Grin
Blizzard Cannon Stock
3/7/6
360 ATP
Eh, its okay I guess. A lot of people use this one because of its HUGE lv2 clip size. The lv3 is also really big, this is a nice jhozilla gun- though I said I wouldnt focus on those- this isnt a Jhozilla ONLY gun like some are. It has two Para lv1 and crag lv3... Its really all about the Pierce lv2 shot. It has one slot<LAME

Rathling Gun+ Frame
Devil's Grin Barrel
Diablazooka Stock
5/6/3
360 ATP
This is the gun that I use. From what I have seen it has the highest clip of one and two, but still has two slots without needing steadiness or recoil down. It has 4 Dragon shot, which are regrettebly useless with the enormous recoil and element attack down I have on my armor. Two para lv1 and two crag lv2+3. Its been my faviorite so far... It has two slott, but i already said that.

There are other decent pierce guns, but will commonly require steadiness +2 to be deviationless, making them IMO not worth the effort.

However, it should be noted that a low deviation going either R or L is relatively harmless and can actually help you in situations. Just be weary of R/L.
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Greyr
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PostSubject: Re: Considering making a gunner set, advice appreciated   Tue Mar 06, 2012 9:22 pm

@Lucas wrote:
If Barioth is not worth for Pierce shots I don't see the point in using them for Agna or Blos either
Besides , you should read the chart more carefully



Oh, geez youre right... Barioth isnt all that awful. I was going by memory there, sorry.

Anyway, I still stand by what I said about Alatreon and Lagiacrus.

Ha, I'm on a roll today.

Edits incoming!
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Tom7730
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PostSubject: Re: Considering making a gunner set, advice appreciated   Thu Mar 08, 2012 12:06 pm

So I presume i'm going to farm jho again -.- hmmm, actually gunning against him might be a good test of my gunning ability. I'll do that later
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PostSubject: Re: Considering making a gunner set, advice appreciated   Today at 10:37 am

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