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 Amount of players still on

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Callum
Popo


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Primary MH Title: Monster Hunter Tri
Country of Origin (for connection Speed use): 8

PostSubject: Amount of players still on   Mon Mar 05, 2012 7:40 pm

I have been on my PS3 and MW3 recently, but have an urge to hunt some monsters. Just wondering if the number of online players has fell from a steady steam of way over 1000 players online at all times, yet?

No point playing if there isn't a wide variety to play with, in my opinion.
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It's meh
Seregios


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PostSubject: Re: Amount of players still on   Mon Mar 05, 2012 7:49 pm

Well, the US Recruitment server still gets up to 800 players.
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Callum
Popo


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Primary MH Title: Monster Hunter Tri
Country of Origin (for connection Speed use): 8

PostSubject: Re: Amount of players still on   Tue Mar 06, 2012 1:06 pm

What about for EU Servers?
Would check myself, but my PS3 and xBox360 are in the way so it'd be too much hassle only to find out they were hardly used.
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Andrew.
Seltas Queen


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PostSubject: Re: Amount of players still on   Tue Mar 06, 2012 2:13 pm

eu varies from around 1200-800
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Ataraxia
Rajang


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PostSubject: Re: Amount of players still on   Tue Mar 06, 2012 2:34 pm

Whenever I get on, (about 4-6pm onwards GMT+0) it's at about 1000. Most are complete idiots anyway, and since you're here on the forums, a better question would be; 'who here on the EU server isn't retired?'
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MidnightManiac
Felyne


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PostSubject: Re: Amount of players still on   Thu Mar 08, 2012 11:22 am

Looks like it's about time to merge the EU/NA servers...
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Oni Zelkami
Lao-Shan Lung


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PostSubject: Re: Amount of players still on   Thu Mar 08, 2012 11:40 am

Wouldn't that cost more money than it'd be worth, and cause massive amounts of Lag and disconnecting?
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MidnightManiac
Felyne


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Primary MH Title: Monster Hunter Tri
Country of Origin (for connection Speed use): 8

PostSubject: Re: Amount of players still on   Thu Mar 08, 2012 12:24 pm

Shin Zelkami wrote:
Wouldn't that cost more money than it'd be worth, and cause massive amounts of Lag and disconnecting?

Not necesarily.

Since the servers are already physically in the same location (Japan). It might actually be cheaper to merge them(?)

Of course there's the issue of administration and support, but I would imagine it could be solved somehow.
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Chips
Shagaru Magala


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Country of Origin (for connection Speed use): Sun

PostSubject: Re: Amount of players still on   Thu Mar 08, 2012 2:32 pm

@MidnightManiac wrote:
Shin Zelkami wrote:
Wouldn't that cost more money than it'd be worth, and cause massive amounts of Lag and disconnecting?

Not necesarily.

Since the servers are already physically in the same location (Japan). It might actually be cheaper to merge them(?)

Of course there's the issue of administration and support, but I would imagine it could be solved somehow.

Not all the servers are in Japan. Capcom is a multinational company and its headquarters lie in Osaka, Japan, and San Meteo, California. (Yes it has 2 HQs)

They also have quite a few set-ups in Europe and across US too. So... The servers are different. That's why when a US Softmods to go to EU, there are significant lags sometimes when connecting to other people. Vice-versa.
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rubinek
Popo


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PostSubject: Re: Amount of players still on   Thu Mar 08, 2012 2:39 pm

It's typically around 1600 in EU when I play.

But really, you are going to play with only 4 people at once, so why does it matter if it's say 800 and not 1600? It's not an open world MMO, you're not going to play with even 10% of them on any given session.
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Palas
Cephalos


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PostSubject: Re: Amount of players still on   Thu Mar 08, 2012 3:37 pm

But Jhen days used to be so busy~! It's better now. Less disconnection.
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Latro
Rhenoplos


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PostSubject: Re: Amount of players still on   Thu Mar 08, 2012 3:41 pm

If your eu I'd happily join you sometime in a hunt. But right now I'm building my bg and bg armour so I'm focusing on that for now.
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MidnightManiac
Felyne


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PostSubject: Re: Amount of players still on   Fri Mar 09, 2012 9:10 am

@Chips wrote:


Not all the servers are in Japan. Capcom is a multinational company and its headquarters lie in Osaka, Japan, and San Meteo, California. (Yes it has 2 HQs)

They also have quite a few set-ups in Europe and across US too. So... The servers are different. That's why when a US Softmods to go to EU, there are significant lags sometimes when connecting to other people. Vice-versa.

Wrong.

All the MH Tri servers are located in Japan. So is Capcom. Its HQ is in Osaka, Japan.
Capcom USA, Inc. is a wholly owned subsidiary of Capcom Co., Ltd. of Japan.

Connections between players, and not the servers, are the most frequent reason for disconnects and lag.


Last edited by MidnightManiac on Mon Mar 12, 2012 5:36 am; edited 1 time in total
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Kanade
Seregios


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Primary MH Title: Monster Hunter Generations
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PostSubject: Re: Amount of players still on   Sat Mar 10, 2012 6:18 am

MHTri is 2 years old in the next month for NA... you've been retired since before release :O?
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Axel3
Tigrex


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PostSubject: Re: Amount of players still on   Sat Mar 10, 2012 11:03 am

@Kanade wrote:
MHTri is 2 years old in the next month for NA... you've been retired since before release :O?
Maybe he was a producer of the game and he was able to get the game pre-release?
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Callum
Popo


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Primary MH Title: Monster Hunter Tri
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PostSubject: Re: Amount of players still on   Sat Mar 10, 2012 4:56 pm

Seems like the amount of players online hasn't decreased much in a while... Suppose many are stopping playing whoever those who take offline slowly are only moving onto online, and because the price has obviously decreased, people may pick it up...

I'll connect my Wii back up and spend the rest of the evening hunting...
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PostSubject: Re: Amount of players still on   Today at 1:07 pm

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