So I was grinding in LR earlier and decided to use the Tavern quests as opposed to the Village quests to try and give myself somewhat more of a challenge. What happened though was that the monsters I was hunting in the Tavern were nearly identical in terms of damage output to the monsters I was hunting in the village mode, except that they had quite a bit more health (which was offset by my having way too many First-Aid kits given that this is LR.) This makes me wonder what the logistics are for Tavern monsters vs. Village Monsters- Do the Tavern monsters scale with the number of Shakalakas I bring along (as though they are normal hunters.) Or does the Tavern always treat the monster's logistics as though there will be 4 equally ranked players hunting it? I'm fascinated by this because Tri featured a sort of scaling system, but whenever I enter the Tavern quests the chests are loaded with 4x supplies and the monsters take almost twice as long to take down.
(I am playing the 3DS edition)