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 Water looks terrible!

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MGRaiden97
Cephalos


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PostSubject: Water looks terrible!   Wed Apr 17, 2013 7:52 pm

Unfortunate for me, i couldn't get MH3U until now.

Just got to fishing in water, and it looks really bad, it looks much better in tri. How does this happen with these amazing graphics (for a mh game of course)
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Sephastus
Diablos


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PostSubject: Re: Water looks terrible!   Thu Apr 18, 2013 10:01 am

Maybe I misunderstood... You are saying that the MH3U game you got for the WiiU has terrible graphics WHILE you are fishing underwater?

I will assume you mean you are fishing and you are not seeing crashing waves or other awesome stuff... but really, I would not want my WiiU's processing power eaten away by graphic collisions and stuff just to make a small aspect of the game look better.

The monsters, armor and weapons are what I am most concerned about, and they look just fine. Not spectacular, but fine.
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Arkenaw
Rhenoplos


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PostSubject: Re: Water looks terrible!   Thu Apr 18, 2013 10:04 am

That's what happens when a game is a lazy port instead of dedicated to the system. This game probably utilizes about 1/5th of Wii-U's potential, if not less.
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Sephastus
Diablos


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PostSubject: Re: Water looks terrible!   Thu Apr 18, 2013 10:08 am

@Arkenaw wrote:
That's what happens when a game is a lazy port instead of dedicated to the system. This game probably utilizes about 1/5th of Wii-U's potential, if not less.

At this point, I would prefer they "lazy port" all other MH games from Japan (specially MHFO), than the nothing we currently have.

Making tri dedicated for the WiiU would have pushed the release date back a couple more years, and honestly, I like what we have now. It is not the best, but it definately is not the worse they could have done.
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Yamatsu
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PostSubject: Re: Water looks terrible!   Thu Apr 18, 2013 1:05 pm

@Arkenaw wrote:
Making tri dedicated for the WiiU would have pushed the release date back a couple more years,
no, just no.

But I agree MGRaiden, the water in Tri U looks horrible. It's understandable for the 3DS version, which I play, but if it looks so bad on the Wii U too, that's a bit odd... Especially how so many people here praised Tri U's visuals ;)
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E&Troy
Seltas Queen


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PostSubject: Re: Water looks terrible!   Thu Apr 18, 2013 5:25 pm

I'm not sure about you guys, but when I got MH3U, (for the Wii U) I was not eagerly waiting to see how the water looked compared to MHT. I was looking forward to fighting new monsters, getting new armors, and getting new weapons.

Sure the water looks bad, but how much of you time do you spend just admiring (or hating) the terrain graphics? It is probably less than 1% of your total time played. And if you spend more than that just checking the graphics to either praise them or to complain about them, then you have a problem.
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MGRaiden97
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PostSubject: Re: Water looks terrible!   Thu Apr 18, 2013 6:20 pm

@Sephastus wrote:
Maybe I misunderstood... You are saying that the MH3U game you got for the WiiU has terrible graphics WHILE you are fishing underwater?

I will assume you mean you are fishing and you are not seeing crashing waves or other awesome stuff... but really, I would not want my WiiU's processing power eaten away by graphic collisions and stuff just to make a small aspect of the game look better.

The monsters, armor and weapons are what I am most concerned about, and they look just fine. Not spectacular, but fine.

No i just meant the top of the water, its not the effects that are bad, its just the way it looks, and how you can notice that its a small repeated pattern. This goes just for the deserted island, i haven't seen the whole game yet.
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Yamatsu
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PostSubject: Re: Water looks terrible!   Fri Apr 19, 2013 9:10 pm

@MGRaiden97 wrote:
No i just meant the top of the water, its not the effects that are bad, its just the way it looks, and how you can notice that its a small repeated pattern. This goes just for the deserted island, i haven't seen the whole game yet.
Yes it's really only in the sea areas of the D. Island. The rest of the surface water in the game looks alright.
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Atalanta
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PostSubject: Re: Water looks terrible!   Fri Apr 19, 2013 10:45 pm

Any large flat area looks bad - the tiling becomes obvious.

There aren't many areas though that fit this. The areas I can think of are the water in Deserted Island 11, and some of the sands in Sandy Plains (areas 4, 9, and 10). Everywhere else, there's enough topography to break up the texturing effects.

Noticed it briefly - then went back to hunting. If I wanted to look at pretty landscapes, I'd go to the art museum (actually, it's quite nice!)
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PostSubject: Re: Water looks terrible!   Today at 9:12 pm

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Water looks terrible!
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