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 Idea for second new weapon

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PostSubject: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeMon Sep 24, 2012 8:17 pm

First topic message reminder :

Earlier I made a post speculating on the second new weapon for Monster Hunter 4, particularly on it possibly being a new ranged weapon. After all, the ratio of melee weapons to ranged weapons is already a bit unbalanced, but especially now more so with the advent of the "Bug Pole." I immediately came up with the idea on a dual pistol design, which could actually have awesome potential if implemented correctly. (EDIT: Credit goes to Anonymin for naming the initial weapon design!) After all, according to earlier press releases, Capcom is trying to give this new game a more "Western" feel. I think Dual Pistols would fit rather well in that theme.
Below are some ideas I came up for this new weapon. It's all still a work in progress, so don't expect anything absolutely amazing.
(Let's also not forget that, since they're close to announcing the new weapon, they already have it all pretty much down and done. This is merely an experiment in creativity, and it probably won't be something like this...)
  • First off: Since this is a Dual Pistol weapon, it'd make sense to be able the chamber them individually. This'll give the weapon some customization: You could chamber up one pistol for Pierce shot, and chamber the second one healing shot to help out teammates. This'll give you more adaptability on the battlefield, as you can respond to dangerous situations faster. There's also the idea of, if fighting two different monsters with two different elemental weaknesses, chambering the guns with different elemental shots. This will allow you to fight more fluidly, as you wouldn't have to stop every few seconds to switch shots.
  • In keeping with the individual loading; I can see each one holding, at most, 6 shots at a time (See what I did there?? A Pair of Six Shooters?!), for a maximum of 12 shots at any given time. (Of course, skills like Load Up and Clust S All Up could still bump up the mag count. [EDIT: Load Up and Shot Up Skills will effect both pistols. what that means is that you'd actually be getting 2 more shots overall instead of one.] Also, even though you'd still be using two different shots at the same time, or even dual wielding the same shot, you'll still only be able to carry as many shots as a bowgun user, so you'd still have to keep an eye on your ammo count!)
  • As for controls, I have somewhat of an idea. In regards to Nintendo 3DS controls, I can easily see using the Y and A buttons to fire the left and right guns respectively. As for what the B and X buttons do, I figure those can be used to do special shots. Use the B button to fire both guns at the same time, and perhaps use the A button to have both guns fire at the same time to create a special shot that combines both ammo into a super shot. (still thinking that one out...) As for reloading, I'm sure pressing the Y or A buttons to reload would suffice, but that might make it too easy...


That's what I have so far. Definitely this is a bit convoluted, and it probably wouldn't have worked in any earlier Monster Hunter games. However, I think that it might be possible for it to work in Monster Hunter 4 thanks in no small part to the 3DS's lower screen. That could definitely help in this matter, such as having extra control buttons for separate reload buttons and special shot controls.

So what do you all think of it? Love it? Hate it? Feel free to leave some critique on how it could work better, or perhaps give your own idea of what the second weapon will be!


Last edited by anduin55 on Mon Sep 24, 2012 10:39 pm; edited 1 time in total
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeTue Nov 13, 2012 5:23 pm

parasky wrote:
So, I was thinking of ideas for new weapons, and here is a couple.

Dual Hammers: These would be a pair of two hammers. They would work like the dual swords, except they perform impact damage and rely on raw damage over elemental. They would also be interchangeable for different power combinations (this would also happen with any other dual wielding weapon, which is currently only the dual swords.). For instance; you could have 2 Diablos DH (dual hammers) which would focus of KO and raw output; A Barroth DH and Deviljho DS for raw damage; A Goa Magogra DS and a Gigginox Sub DS for two kinds of status (dragon virus and paralysis) and finally a Jhen Morhan sword and Ludroth Shield for a sword and shield combo. This isn't a new weapon as is a new mechanic for small weapons.

That's all I have currently.

I like this idea, but I think there should be a bit more to it.

The hammers both should be half the size of the regular hammer (but just as long).
The hammers shouldn't charge, but should work similarly to the Long sword with the spirit bar. (some what like the dual swords, but there's no demon mode or nothing like that)
When using the bar, the hunter swings both hammers at once for HUGE K.O powers and damage, just like how the LS (kinda) does it.

When you activate the spirit move, you should be able to cancel it at anytime you want by pressing the normal attack button or by evading.
Normal swinging is slower than the Dual swords, faster than the hammer but with a bit more bodily offensive (you attack the body more often, and spirit the head for some K.O.... But you can attack the face normally for K.O.)

Dual element/status should be like the Dual swords XD
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeWed Nov 14, 2012 9:10 pm

@Gun-Scythe: The switch-axe is already fairly close to this idea, minus the whole range aspect. I don't really see this happening.

@Dual-Hammers: More dual weapons! It would be nice to see some faster way of doing KO damage. Regular hammers are nice, meaty weapons to swing, but stunning takes so long. As hunting horns (appear to) use slower animations for attacking, plus the times you'd be playing songs, they are even worse for that. So yeah, I like the feel of this one.
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeThu Nov 15, 2012 9:34 am

i dont think anyone said gun scythe,just sayin
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeThu Nov 15, 2012 9:55 am

leon the hunter wrote:
i dont think anyone said gun scythe,just sayin
Lalo posted a video of the idea on page 3.
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeThu Nov 15, 2012 10:27 am

oh,my bad,>.>,sounds like a cool idea though
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romans0ld1er
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PostSubject: Monster Hunter 4 Second New Weapon   Idea for second new weapon - Page 3 Icon_minitimeMon Dec 03, 2012 5:10 pm

I honestly think it is going to be Great Sword/Hammer weapon because in the Silhouette the weapon looks like it is being charged like a great sword. Also the weapon is short and wide like a hammer with a large flat side that can be used for stunning. The weapon might be this type of weapon because I'm a huge hammer user and other hammer users and I always thought is has been a downside not being able to chop off tails.
Hammer Great Sword

The other option would be a fast swinging great sword although the downside of using this new weapon over a regular great sword is of course range. Maybe if it is a fast swinging great sword you might be able to move around with it faster also.

Someone also said that is was some type of half greatsword half shield thing and that wasn't a bad idea in my opinion. I heard people saying that you could throw it and that is also possible. But some people are saying its like some sort of gun, although I do not see anything that represents a barrel or firing mechanism in that image it's just a blade. I also think the trident thing is out of the question a trident is long and is used to stab with one hand just like a lance, although in the picture he is obviously using two hands to swing the weapon. I think people took the three spikes of the weapon way to seriously when those spikes are probably just unique to the materials the weapon was made out of and they will probably go away if it was made out of tigrex, rathalos, rathian, etc.

Although I might be wrong but I guess will find out who is right on December 13, 2012.

Also I had an idea so that we don't have to wait a year (like 3g) just to get Monster Hunter 4. My idea was for them just translate it and sell it on E-Shop which is like the playstation store. That way they don't have to worry about Mass producing a bunch of copies and it not selling. I also get the fact if Ultimate is successful then they probably will release MH4 to the US although I'm pretty sure all of us don't want to have to wait a entire year (like 3g) just to play this game. Let me know about your opinion about this idea.
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeMon Dec 03, 2012 7:50 pm

First of all, welcome to the forums! I hope that this wasn't just a one-off account for that post, new people are always appreciated.

Secondly, the new weapon for the 4th generation(I'm guessing this is what you are referring to...) has already been confirmed, it's called the Bug Rod. Think of it as long sword in speed and reach, but the power and maneuverability of the Sword and Shield. Plus, the bug you can send out to attack the monster.

Thirdly, I don't think this is the right thread to be positing ideas on how to get more games released internationally. Maybe hit up the MH4 section with your ideas? I dunno.


Last edited by Emilette on Mon Dec 03, 2012 11:25 pm; edited 1 time in total
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeMon Dec 03, 2012 7:53 pm

Emilette wrote:

Secondly, the new weapon for the 4th generation(I'm guessing this is what you are referring to...) has already been confirmed, it's called the Bug Rod.

There are two new weapons, I am guessing he is referring to the second one
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeMon Dec 03, 2012 11:24 pm

...Well bugger me, I had no idea.
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anduin55
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeTue Dec 04, 2012 2:27 pm

I must say, I am a little disappointed that the new weapon isn't a gunner weapon. With this new addition, it'll now be 11 blademaster weapons to just 3 gunner weapons (4 if we want to count medium bowguns...). I wish that they could bring a little more balance to the ratio, and give gunners more options in hunting. But, truth be told, my disappointment is overshadowed by my curiosity in how this new weapon will work...

Maybe it is a smaller type of greatsword? One that's faster and more maneuverable, at the expense of charging attacks? Or maybe a sword and shield hybrid, with blocking abilities comparable to that of a lance? Or maybe it's a shoot-off of the switch axe? It'll be interesting to finally see what it looks like, and see it in action.

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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeThu Dec 13, 2012 12:23 am

anduin55 wrote:
I must say, I am a little disappointed that the new weapon isn't a gunner weapon. With this new addition, it'll now be 11 blademaster weapons to just 3 gunner weapons (4 if we want to count medium bowguns...). I wish that they could bring a little more balance to the ratio, and give gunners more options in hunting. But, truth be told, my disappointment is overshadowed by my curiosity in how this new weapon will work...


YES! That was at the top of my want list a new gunner weapon! I feel the same way.
also the new melee weapon is kinda sad in the way that people will shy away from SnS because they can now have a weapon like it and an axe at the same time (though you could say the same about the Switch axe and the great sword). also a axe/sword has already been done (though not done like this) its just to similar for me. I need gameplay though so I can make my final decision.
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeTue Jan 15, 2013 2:59 pm

dream weapon:bow long sword(maybe long bow blade?)it switches between bow and long sword.It has element properties,but the raw damage is weak.This way,no one would take los's spamin fireballz move.i think its a pretty good combo,but it probably wouldn't be made.
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeMon Mar 11, 2013 2:59 pm

Lalo wrote:
NOOO, KITTYS!


anyways, there is a cat tank but what about cats with bowguns?

*PEW PEW PEW MEOW PEW PEW*



the cats with bowguns works like the orbiters from Kid Icarus Uprising
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeMon Mar 11, 2013 6:17 pm

anduin55 wrote:
I must say, I am a little disappointed that the new weapon isn't a gunner weapon. With this new addition, it'll now be 11 blademaster weapons to just 3 gunner weapons (4 if we want to count medium bowguns...). I wish that they could bring a little more balance to the ratio, and give gunners more options in hunting. But, truth be told, my disappointment is overshadowed by my curiosity in how this new weapon will work...
well really now , what else could they make? Ok i guess dual pistols. But other than that what? A gatling gun? A sniper rifle? A cannon? All those and more can be done via the bowguns.A gunners style can change a lot , from turret mode to sniping off a monster from a ledge.
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeMon Mar 11, 2013 6:55 pm

ninjamonkey72 wrote:
Lalo wrote:
NOOO, KITTYS!


anyways, there is a cat tank but what about cats with bowguns?

*PEW PEW PEW MEOW PEW PEW*



the cats with bowguns works like the orbiters from Kid Icarus Uprising

Id rather just have the claws from KIU and slice & Dice the monsters
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeWed Mar 13, 2013 12:24 am

Here is a new ranged weapon for you all. The slingshot! It fires scatternuts, whetstones, all of the elemental seeds, and wait for it... Rocks! There was someone around here that had a thing for rocks. Was it dcj91x? Now rocks can be a legitimate weapon!

On a more serious note perhaps the use of vehicles or other machines could be explored. The Jhen hunt is always a nice change of pace from the standard hunt. I don't any specific ideas though...
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeWed Mar 13, 2013 12:29 am

A Drunk Ninja wrote:
Now rocks can be a legitimate weapon!

Are you implying that rocks aren't a legitimate weapon?
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeWed Mar 13, 2013 12:42 am

Of course not. Because the slingshot would have unlimited ammo, the rock flinging madness would never end! I would be 8 different kinds of awesome. /yes/
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeWed Mar 13, 2013 4:32 am

A Drunk Ninja wrote:
Here is a new ranged weapon for you all. The slingshot! It fires scatternuts, whetstones, all of the elemental seeds, and wait for it... Rocks! There was someone around here that had a thing for rocks. Was it dcj91x? Now rocks can be a legitimate weapon!

On a more serious note perhaps the use of vehicles or other machines could be explored. The Jhen hunt is always a nice change of pace from the standard hunt. I don't any specific ideas though...

Or instead of a slingshot you could have a sling. You would be able to charge it up like a bow by spinning it =D

Even though slings don't actually work that way... But it would be a cool concept at least.
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PostSubject: Re: Idea for second new weapon   Idea for second new weapon - Page 3 Icon_minitimeTue Apr 02, 2013 11:36 pm

I dare say Cestus. It would be a gentleman's weapon. PUT 'EM UP.

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