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 Monster Hunter U Q&A thread

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laoshanicrus
Najarala
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PostSubject: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeMon Nov 05, 2012 7:31 pm

First topic message reminder :

this is a thread to post questions for monster hunter U (both wiiu and 3ds versions),
just ask anything related to mhu gameplay,tips,general info,etc.




examples

Spoiler:


Last edited by laoshanicrus on Tue Nov 06, 2012 10:01 am; edited 1 time in total
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Antari18
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeSun Jun 02, 2013 6:18 am

Lalo wrote:
Spoiler:

Is that set even possible? I mean... does that talisman even exists?

Yes, it exist in 3 charm tables: 3, 8, 9. Table 3 got even better: Recoil+5, Bomb boost+10. Luckily i'm on table 9 :D
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeSun Jun 02, 2013 11:48 am

Antari18 wrote:
God's Archipelago best status gun for speedruns in game. Status is not only about inflicting status. Kettleblower is a fine toy to play, but doesn't stand a chance against God's Archipelago. Use it with recoil down+2 and load Up. Rest is optional, i recommend trap master and bombardier. If you have right tali you can get this godly set

Spoiler:

From what I remember, status up was insignificant in Tri; even with status attack up, it still took me 4 sleep lv 2 to sleep a monster, and then 8 sleep lv2 to sleep it again, same with paralysis. I have not tested this in 3U, but if it is true, status attack+1 in that set is futile.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeSun Jun 02, 2013 6:51 pm

Question: Why the Argosy is still in the village? All the times I talk to him it says 4days, and 4 days after it still says 4days.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeSun Jun 02, 2013 7:13 pm

Are you up to the point where you have to fight an Ivory Lagiacrus? He stays there forever because of that.
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Antari18
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeSun Jun 02, 2013 7:34 pm

Sai_ wrote:
From what I remember, status up was insignificant in Tri; even with status attack up, it still took me 4 sleep lv 2 to sleep a monster, and then 8 sleep lv2 to sleep it again, same with paralysis. I have not tested this in 3U, but if it is true, status attack+1 in that set is futile.

Yeah it's not superb but having it is better than having nothin i guess. With that tali it's pretty much there for bonus. The same goes for reload speed+1 on that set. Basic God gun status set consists only Recoil Down+1, 2, Bombardier and Trapmaster. In other words it's pointless to post it because it can be easily obtain even with chakra armor pieces.
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ShadowCeadeusDM324
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeMon Jun 03, 2013 6:46 pm

Sai_ wrote:
Are you up to the point where you have to fight an Ivory Lagiacrus? He stays there forever because of that.
The Lv8 Quests? Then yes.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeMon Jun 03, 2013 7:12 pm

ShadowCeadeusDM324 wrote:
Sai_ wrote:
Are you up to the point where you have to fight an Ivory Lagiacrus? He stays there forever because of that.
The Lv8 Quests? Then yes.

Then you have to complete the Ivory Lagiacrus quest if you want him to depart.

Spoiler Alert:
Spoiler:
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeWed Jun 05, 2013 2:01 pm

For the Moga Woods, is the monster spawn completely random? I seem to only get Peco, C.Peco, Jaggi, and Auzoros. I've fought all of the other monsters in the past such as Ivory, Jho, Plesi, Brachy, but now it seems like ALL i get is the same Peco/ Jaggi.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeWed Jun 05, 2013 3:52 pm

I'm pretty sure it's random. Higher value monsters are just rare. So far I have fought a single Ivory Lagiacrus and Deviljho in the Moga Woods, though I don't check the forecast as much as I should. Just keep hunting and checking.
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Andy124
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeWed Jun 05, 2013 4:39 pm

I find it easy for me to just kill one of the monsters and wait for a other monster to re-spawn.For example..If I see a peco in the forecast,first thing i'll do is kill it.After its body disapears,theres a chance that a other monster might spawn in,and usally,for me,its a more powerfull monster such as a I.Lagi or deviljho.Its random though,sometime monster don't even spawn at all.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeWed Jun 05, 2013 5:05 pm

Okay, thanks for the help. The only reason I was asking is because I had a variety of monsters appearing when I first unlocked them (of course back then when I didn’t even bother to hunt in the Moga Woods). And now when I need their commodities, nothing but pecos lol. Desire Sensor at its finest.

Thanks for the help.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeWed Jun 05, 2013 6:59 pm

I think the chance for more difficult monsters to appear drop once you have killed Alatreon.
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Antari18
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 3:02 pm

Element atk up vs Dragon atk+2

Can somebody explain the differences besides obvoius EAU buffs all elements and Dragon only dragon.

I need numbers please. Recently i got sick charm with Fast charge+4, Dragon Atk+8 so i was thinking about Altheos Evolutia GS set with Dragon+2, Focus, Crit Draw and Rock Steady. Base only on lv3 charges etc.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 4:28 pm

the are exactly the same in terms of their boost, eau = specific element +2.
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Antari18
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 5:10 pm

Well what's the point of xxx element atk+1,2 than? it takes 15 points, EAU takes only 10 and also works on everything. If the value of buff is exacly the same than EAU is superior to xxx element atk+1,2 in every possible way.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 5:33 pm

how many armours have elemental attack up? at what point in the game can you get elemental attack up gems? compare to specific attack up.

it is superior pretty much, just harder to get initially.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 6:17 pm

Oh come on 12/14 charm tables have Elemental+5,O and some of them even 2 slots. You don't even need specific armor to get it. Gems require Ala parts yes, but you can get them online pretty easy now.

Its just weird to me... they should make xxx element atk+2 at least 10% more powerful to make up for losing versatility element atck up have. It's pointless to use it on gun, on melee weapons to certain extent is ok...

It's like Rock Steady makes you immune to all monster roars. What will be the point of HGE then? You know what m sain?
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 7:01 pm

EAU is an A Skill.

Dragon Atk Up is a B Skill.

That's why.

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Antari18
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 7:15 pm

Roik wrote:
EAU is an A Skill.

Dragon Atk Up is a B Skill.

That's why.


Noob version pls?
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 7:15 pm

Antari18 wrote:


It's like Rock Steady makes you immune to all monster roars. What will be the point of HGE then? You know what m sain?

You are wrong. Rock Steady is only a glorified Earplugs. It does not block against all monster roars. Rock steady also includes current resistance, wind pressure up, knock back down, etc. It does not deserve to be compared to HGE. HGE is superior to Rock Steady imo.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 7:36 pm

Antari was saying that IF Rock Steady included HGE, that HGE would be pointless, and that is true, because (I'm not actually testing this) then Rock Steady's 10 points would probably be easier to get than HGE's 15 points (ignoring the materials required for the decorations) in addition to granting the extra skills that come with Rock Steady.

The system of A, B, and C skills isn't mentioned as often in MH3U because there's no table that easily divides them. A skill is classed based on what kind of decorations you can make for them.

C Skills have decorations that grant 2 points for 1 slot, often without negative points. Examples are Detect/Autotracker, Speed Sharpening, Trap Master. Some C skills also have shitty decorations that are easier to forge, but only grant 1 point for 1 slot.

B Skills have decorations that grant 1 point for 1 slot with 1 negative point, or 3 points for 2 slots, also with one negative point. Examples are Evasion, Attack Up, Critical Eye.

A Skill have decorations that grant 1 point for 1 slot with 1 negative point, or 4 points for 3 slots, with two negative points. Examples are Earplugs/High Grade Earplugs, Razor Sharp.

New in MH3U are what I'm now going to dub "G Skills". Those skills have decorations that only grant 1 point for 2 slots with 1 negative point, or 2 points for 3 slots with 1 negative point. Examples are Sharpness +1, Awaken.

Then there are the odd ones out like Status Res and Honed Blade that don't seem to have any decorations at all.


Last edited by Roik on Thu Jun 06, 2013 8:06 pm; edited 1 time in total (Reason for editing : 3 slot A Skill decorations actually have 2 negative points, not one. Oops.)
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 7:43 pm

That's a lot of info! Thx for clarification! I learn new stuff everyday with this game Yes by vort
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 8:08 pm

I'm brand new to this game and the series and I was just wondering if Moga Woods is the only place you can actually explore off the clock? Meaning, besides being on a quest in different regions, can I go explore them without a time constraint to get materials I need? Is questing in those regions the only way to harvest in those regions? Thanks in advance.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 8:11 pm

If you play far enough into the game, you unlock these quests called Harvest Tour. The only goal in these quests is to harvest, obviously. Once two minutes pass, a Harvest Tour ticket is delivered and then you must deliver that ticket into the red box to complete the quest. There's obviously still a timer in this quest since it is a quest. You can gather whatever you need in these quests.
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PostSubject: Re: Monster Hunter U Q&A thread   Monster Hunter U Q&A thread - Page 23 Icon_minitimeThu Jun 06, 2013 8:17 pm

Thanks for replying so quickly! So, there is a time limit though...I was kind of hoping I could just choose a region and explore until my heart's content. Why is that anyway? Was there a game that allowed exploration of any region without questing?
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